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spirit_okami
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spirit_okami


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PostSubject: jutsu thread   jutsu thread EmptyWed Feb 23, 2011 4:11 pm

"Damage" = damage
"Heal" = heals HP
"Stun" = chance to stun
"Stun Resistance" = chance to protect against stuns
"Recoil" = damages user
"Residual" = inflicts damage over time
"Chance to Flee" = chance to flee
"Flee Prevention" = chance to prevent fleeing
"Chance to Rob" = chance to steal ryo
"Boost" = buffs user
"Reduction" = nerfs user
"Increase" = buffs target
"Decrease" = nerfs target
"AoE" = "Area of Effect;" hits multiple targets
"Summon" = summons AI
"Status Clear" = clears status from battle
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PostSubject: Re: jutsu thread   jutsu thread EmptyWed Feb 23, 2011 4:15 pm

Clone Technique

Type: Normal
Element: None
Uses/Battle: 100
Village: All
Ryo Cost: 100+50*lvl
Battle Cost: 10 cp/10 sp
Effects: AoE Damage ((5*level)+5)
Generals: None
Battle Description: [user] creates a clone and uses it as a distraction to attack from behind and:
Costs to Cap:

Replacement Technique
Type: Normal
Element: None
Uses/Battle: 100
Village: All
Ryo Cost: 100+50*lvl
Battle Cost: 10 cp/10 sp
Effects: Heal (5 HP)
Generals: None
Battle Description: [user] replaces his body with a random object and:
Costs to Cap:

Transform Technique
Type: Normal
Element: None
Uses/Battle: 100
Village: All
Ryo Cost: 100+50*lvl
Battle Cost: 10 cp/10 sp
Effects: Chance to Flee
Generals: None
Battle Description: [user] transforms into someone else and tries to blend in with his surroundings and:
Costs to Cap:
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Posts : 331
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PostSubject: Re: jutsu thread   jutsu thread EmptyWed Feb 23, 2011 4:19 pm

Elemental Thrust
Spoiler!

Type: Normal
Element: None
Uses/Battle: 50
Village: All
Ryo Cost: 500+250*lvl
Battle Cost: 20 cp
Effects: Damage, Recoil ((5+0.3*lvl)%)
Generals:
Battle Description: [user] creates a javelin of all the excess chakra in his body, and rams it into [target]'s stomach and:
Costs to Cap:
Spoiler!

Genin: 87500
Chuunin: 331250
Jounin: 731250
SJ: 1287500



Wind Slicer
Spoiler!

Type: Normal
Element: Wind
Uses/Battle: 50
Village: All
Ryo Cost: 500+250*lvl
Battle Cost: 20 cp
Effects: Damage
Generals: WILL
Battle Description: [user] focuses his chakra into the air, creating a slight draft. The slow moving wind gains speed every second, hitting [target] with tremendous force and:
Costs to Cap:
Spoiler!

Genin: 87500
Chuunin: 331250
Jounin: 731250
SJ: 1287500



Flare
Spoiler!

Type: Normal
Element: Fire
Uses/Battle: 50
Village: All
Ryo Cost: 400+200*lvl
Battle Cost: 20 cp
Effects: Damage
Generals:
Battle Description: [user] focuses his chakra into the air surrounding the target. Then he causes the chakra to explode, though small, many of the miniature fireballs rain on [target] and:
Costs to Cap:
Spoiler!

Genin: 70000
Chuunin: 265000
Jounin: 585000
SJ: 1030000



Thunder Roar
Spoiler!

Type: Special
Element: Wind
Uses/Battle: 10
Village: All
Ryo Cost: 3000+1500*lvl
Battle Cost: 45 cp
Effects: Damage, Stun (1-3 rounds, 10% chance)
Generals: INT/WILL
Battle Description: [user] opens his mouth, concentrating chakra in the vocal cords, and roars with incredible force. It is so powerful that [target] is knocked into the ground and:
Costs to Cap:
Spoiler!

Genin: 525000
Chuunin: 1987500
Jounin: 4387500
SJ: 7725000



Summoning: Earth Hound
Spoiler!

Type: Special
Element: Earth
Uses/Battle: 5
Village: All
Ryo Cost: 1000+1500*lvl
Battle Cost: 50 cp
Effects: Static NIN/TAI/WEAP Defense Boost (1-3 rounds, 0.05+0.0005*lvl)
Generals: None
Battle Description: [user] summons a hound to receive damage in his place
Costs to Cap:
Spoiler!

Chuunin: 1887500
Jounin: 4237500
SJ: 7525000



Flame Pillar
Spoiler!

Type: Normal (Bloodline: Shiroi Youso)
Element: Fire
Uses/Battle: 5
Village: All
Ryo Cost: 2000+1000*lvl
Battle Cost: 25 cp
Effects: Damage, Residual (based on damage, need formula), Activates Lightning Absorb
Generals: None
Battle Description: [user] forms a series of hand seals before breathing a burning liquid at [target]. The chakra accelerates the burning liquid, creating an inferno that surrounds the opponent in a scorching pillar of flames and:
Costs to Cap:
Spoiler!

Genin: 350000
Chunnin: 1325000
Jounin: 2925000
SJ: 5150000



Breaching Terra
Spoiler!

Type: Normal (Bloodline: Volcanic Tempest)
Element: Fire
Uses/Battle: 75
Village: All
Ryo Cost: 2200+1100*lvl
Battle Cost: 20 cp
Effects: Damage
Generals: WILL
Battle Description: [user] lets his rage explode causing the ground to crack, hot lava spills out burning anything it touches and:
Costs to Cap:
Spoiler!

Genin: 412500
Chunnin: 1512500
Jounin: 3300000
SJ: 5775500



Time Lapse
Spoiler!

Type: Normal (Bloodline: Sands of Time)
Element: None
Uses/Battle: 20
Village: All
Ryo Cost:
Battle Cost: 42 cp
Effects: Damage, SPD Decrease (2-4 rounds, (5+0.1*lvl)%)
Generals:
Battle Description: [user] uses his bloodline, [target]'s perception of time is altered, slowing down his movements, increasing the vulnerability to attacks and:
Costs to Cap:
Spoiler!

Genin:
Chunnin:
Jounin:
SJ:



Swallow's Flight
Spoiler!

Type: Special (Bloodline: Sands of Time)
Element: Wind
Uses/Battle: 5
Village: All
Ryo Cost:
Battle Cost: 42 cp
Effects: Damage Decrease (2-4 Rounds), SPD Boost ((5+(.05*level)%), 2-5 Rounds) Activates Earth Absorb
Generals:
Battle Description: [user] drastically increases his speed, becoming a tougher target for taijutsu and weapons and:
Costs to Cap:

Aerial Majesty
Spoiler!

Type: Forbidden (Event)
Element: Wind
Uses/Battle: 2
Village: All
Ryo Cost:
Battle Cost: 100 cp/100 sp
Effects: AoE Damage ((0.005*lvl)%), AoE Bloodline Seal Chance, Defense Boost ((0.1*lvl)%)
Generals:
Battle Description: [user] transforms into a majestic swan, flying high above [target] before turning in mid air and rotating. Currents of wind whip around [user] as he forms a drill of wind ahead of him. The drill crashes into [target], tearing through its defenses.
Costs to Cap:
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PostSubject: Re: jutsu thread   jutsu thread EmptyWed Feb 23, 2011 4:31 pm

Shadow Blade
Spoiler!

Type: Normal
Element: Shadow
Uses/Battle: 30
Village: All
Ryo Cost: 1000+500*lvl
Battle Cost: 30 cp
Effects: Damage (3+6*lvl), NIN Damage Boost (1-2 rounds, (5+0.25*lvl)%), Shadow Resistance Boost
Generals: None
Battle Description: [user] focuses his chakra and directs his own shadow straight at [target], it rises from the ground and gains the shape of a blade, slashing and cutting like a sword, and:
Costs to Cap:
Spoiler!

Chuunin: 662500
Jounin: 1462500
SJ: 2575000



Night Wall
Spoiler!

Type: Normal
Element: None
Uses/Battle: 10
Village: All
Ryo Cost: 600+300*lvl
Battle Cost: 25 cp
Effects: NIN/GEN Defense Boost (1-2 rounds, (0.05*lvl)%)
Generals:
Battle Description: [user] focuses his chakra directly in front of [target]'s attack, absorbing some of the damage
Costs to Cap:
Spoiler!

Chuunin: 397500
Jounin: 877500
SJ: 1545000



Amplify
Spoiler!

Type: Normal
Element: None
Uses/Battle: 10
Village: All
Ryo Cost: 900+450*lvl
Battle Cost: 50 cp
Effects: NIN/GEN Boost (1-2 rounds, (.05*lvl)%)
Generals:
Battle Description: [user] builds up his chakra, the massive surplus of chakra increases his powers extremely:
Costs to Cap:
Spoiler!

Chuunin: 596250
Jounin: 1316250
SJ: 2317500



Freezing Chill
Spoiler!

Type: Normal
Element: None
Uses/Battle: 10
Village: All
Ryo Cost: 700+350*lvl
Battle Cost: 25 cp
Effects: Stun (1-2 Rounds), NIN/GEN Defense Decrease ((5+0.1*lvl)%)
Generals:
Battle Description: [user] attempts eye contact with [target] in order to paralyze its body and:
Costs to Cap:
Spoiler!

Chuunin: 463750
Jounin: 1023750
SJ: 1802500



Granite Spire
Spoiler!

Type: Normal
Element: Earth
Uses/Battle: 35
Village: All
Ryo Cost: 840+420*lvl
Battle Cost: 35 cp
Effects: Damage
Generals: WILL/INT
Battle Description: [user] focuses his chakra into the ground, raising a giant spire right under [target]
Costs to Cap:
Spoiler!

Chuunin: 556500
Jounin: 1228500
SJ: 2163000



Frozen Rain
Spoiler!

Type: Special
Element: Ice
Uses/Battle: 10
Village: All
Ryo Cost: 1000+500*lvl
Battle Cost: 45 cp/5 sp
Effects: Damage, Stun (1-2 rounds, 10% chance), Recoil (10+lvl)
Generals: INT/SPD
Battle Description: [user] sends his chakra into the sky, and then concentrates for a split-second. A ferocious hail begins to brew. The falling ice freezes [target], though, even the user cannot avoid the ice and:
Costs to Cap:
Spoiler!

Chuunin: 662500
Jounin: 1462500
SJ: 2575000



Burning Chain
Spoiler!

Type: Special
Element: Fire
Uses/Battle: 35
Village: All
Ryo Cost: 2000+1000*lvl
Battle Cost: 50 cp/5 sp
Effects: Damage, HP Recoil (5 + 2*lvl)
Generals: INT, SPD
Battle Description: [user] creates a thin wire with his chakra, and attaches the wire to his body and [target], to ensure it doesn't escape the attack. [user] then ignites the chakra, and the entire wire burns, causing damage to both people and:
Costs to Cap:
Spoiler!

Chuunin: 1325000
Jounin: 2925000
SJ: 5150000



Focus
Spoiler!

Type: Special
Element: None
Uses/Battle: 5
Village: All
Ryo Cost:1500+500*lvl
Battle Cost: 100 cp
Effects: Heal (5+(0.05*lvl)%) Heal Reduction (4 rounds)
Generals:
Battle Description: [user] focuses his chakra at the center of his wounds, speeding up the recovery process and:
Costs to Cap:
Spoiler!

Chunnin: 687500
Jounin: 1500000
SJ: 2625000



Shometsu
Spoiler!

Type: Loyalty
Element: None
Uses/Battle: 3
Village: All
Ryo Cost: 7500+2500*lvl
Battle Cost: 200 cp / 200 sp
Effects: Heal (1+(0.15*lvl)%) of user's max HP applied to target, Heal Reduction (5 rounds)
Generals: None
Battle Description: [user] concentrates chakra to a prepared area of the body of [target] and begins recreating any damaged tissue
Costs to Cap:
Spoiler!

Chunnin: 3437500
Jounin: 7500000
SJ: 13125000



Nature's Healing
Spoiler!

Type: Normal (Bloodline: Nature's Blessing)
Element: None
Uses/Battle: 5
Village: All
Ryo Cost: 5000+2500*lvl
Battle Cost: 100 cp/10 sp
Effects: Heal ((0.15*lvl)% HP), Heal Reduction (8 rounds)
Generals: None
Battle Description: [user] calls on the spring water from deep down below the ground. The water cleanses the existing injuries and restores some of his vigor and:
Costs to Cap:
Spoiler!

Chunnin: 3312500
Jounin: 7312500
SJ: 12875000



Sapphire Dragon
Spoiler!

Type: Normal (Bloodline: Raikou Sensu)
Element: Lightning
Uses/Battle: 5
Village: All
Ryo Cost: 2000+1000*lvl
Battle Cost: 125 cp/75 sp
Effects: Damage, Stun
Generals:
Battle Description: Aligning a variety of summoning scrolls, [user] focuses an immense amount of chakra to summon a Dragon created of lightning. The Dragon goes on an outrage towards [target], obliterating them with rock crumbling force.
Costs to Cap:
Spoiler!

Chunnin: 1375000
Jounin: 3000000
SJ: 10300000



Frozen Tanto
Spoiler!

Type: Normal (Bloodline: Will of the Glacier)
Element: Ice
Uses/Battle: 60
Village: All
Ryo Cost:
Battle Cost: 40 cp/15 sp
Effects: Damage
Generals: Intelligence, Strength
Battle Description: [user] begins to focus chakra into his hands rapidly forming a light blue tanto. [user] hurls the tanto at [target] with pin point accuracy
Spoiler!

Chunnin:
Jounin:
SJ:



Will of Iron
Spoiler!

Type: Normal (Bloodline: Tetsu Hei)
Element: None
Uses/Battle: 15
Village: All
Ryo Cost:
Battle Cost: 50 cp/ 10 sp
Effects: Damage Decrease (1-3 rounds)
Generals:
Battle Description: [user] makes his mind devoid of all but the most vital thoughts, allowing better concentration on the battle at hand
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spirit_okami


Posts : 331
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Age : 36
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PostSubject: Re: jutsu thread   jutsu thread EmptyWed Feb 23, 2011 4:33 pm

Deadly Mist
Spoiler!

Type: Normal
Element: Wind
Uses/Battle: 10
Village: All
Ryo Cost: 1000+500*lvl
Battle Cost: 150 cp/20 sp
Effects: Damage, Stun (1 round, 10% chance)
Generals: INT
Battle Description: [user] opens his mouth filling the surrounding area in a toxic mist, and:
Costs to Cap:
Spoiler!

Jounin: 1462500
SJ: 2575000



Massive Wind
Spoiler!

Type: Normal
Element: Wind
Uses/Battle: 25
Village: All
Ryo Cost: 1300+650*lvl
Battle Cost: 45 cp
Effects: Damage
Generals: SPD
Battle Description: [user] creates a deadly fast wind that slams into [target], who is sent flying backwards and:
Costs to Cap:
Spoiler!

Jounin: 1901250
SJ: 3347500



Water Flow
Spoiler!

Type: Normal
Element: Water
Uses/Battle: 50
Village: All
Ryo Cost: 1500+750*lvl
Battle Cost: 65 cp
Effects: Damage, Defense Reduction ((0.025*lvl)%)
Generals: SPD
Battle Description: [user] rips a small amount of water in the atmosphere out of it, and then sends it to [target] at great speed. The great amount of chakra this technique takes lowers [user]’s defenses greatly and:
Costs to Cap:
Spoiler!

Jounin: 2193750
SJ: 3862500



Wildfire
Spoiler!

Type: Normal
Element: Fire
Uses/Battle: 10
Village: All
Ryo Cost: 2000+1000*lvl
Battle Cost: 150 cp
Effects: AoE Damage
Generals: INT/WILL
Battle Description: [user] spews oil all over the battle field. Then he sends a spark to the ground. The oil burns, causing the entire area to erupt into a gigantic fire. The blaze burns both [target], and [user] and:
Costs to Cap:
Spoiler!

Jounin: 2925000
SJ: 5150000



Earthen Explosion
Spoiler!

Type: Normal
Element: Earth
Uses/Battle: 25
Village: All
Ryo Cost: 1340+670*lvl
Battle Cost: 45 cp
Effects: Damage
Generals:
Battle Description: [user] forces his chakra into the ground below [target], and then makes the chakra burst. The ground explodes, causing damage to [target] and:
Costs to Cap:
Spoiler!

Jounin: 1959750
SJ: 3450500



Summoning: Fire Hound
Spoiler!

Type: Special
Element: Fire
Uses/Battle: 5
Village: All
Ryo Cost: 1300+650*lvl
Battle Cost: 50 cp
Effects: NIN/TAI Offense Increase ((5+0.05*lvl)%)
Generals: None
Battle Description: [user] summons a hound that fights in his/her place, thus boosting his/her offense
Costs to Cap:
Spoiler!

Jounin: 1950000
SJ: 6695000



Incessant Blizzard
Spoiler!

Type: Normal
Element: Ice
Uses/Battle: 15
Village: Glacier
Ryo Cost: 2500+1500*lvl
Battle Cost: 125 cp
Effects: Damage, SPD Decrease ((15+(0.1*lvl))%)
Generals: INT, SPD
Battle Description: [user] concentrates ice element chakra in his hands. With incredible control, [user] throws a constant barrage of ice and snow at [target] and:
Costs to Cap:
Spoiler!

Jounin: 4350000
SJ: 7675000



Blinding Streak
Spoiler!

Type: Normal
Element: Lightning
Uses/Battle: 5
Village: Shine
Ryo Cost: 2750+1750*lvl
Battle Cost: 100 cp/25 sp
Effects: Damage, Stun (1-3 rounds, 10% chance)
Generals: INT/SPD
Battle Description: [user] produces an incredibly bright electric discharge in his hands, temporarily blinding [target]. Seizing the opportunity, [user] lunges at his opponent, stabbing him/her with the lightning and:
Costs to Cap:
Spoiler!

Jounin: 5193750
SJ: 9112500



Summon: Nezumi Water Sage
Spoiler!

Type: Special
Element: None
Uses/Battle: 1
Village: All
Ryo Cost: 10000+5000*lvl
Battle Cost: 315 cp
Effects: Summon ((50+.25*lvl)% user HP/highest offense/defense), Recoil ((.15*lvl)% user HP)
Generals: N/A
Battle Description: [user] performs a summon ritual. Water erupts from the ground as a weird looking man appears in front of [target].
Costs to Cap:
Spoiler!

Jounin: 15000000
SJ: 26250000



Vine Defense
Spoiler!

Type: Special (Bloodline: Nature's Blessing)
Element: None
Uses/Battle:
Village: All
Ryo Cost: 3000+1500*lvl
Battle Cost: 75 cp
Effects: STR/SPD Decrease (5+(0.1*lvl)%), Status Clear
Generals:
Battle Description: [user] focuses her control on the underlying roots underfoot. The roots entangle [target]'s feet and hands reducing his speed and strength and:
Costs to Cap:
Spoiler!

Jounin: 4387500 ryo
SJ: 7725000 ryo



Element Divine
Spoiler!

Type: Forbidden (Bloodline: Shiroi Youso, Scroll: Black Parchment)
Element: Random
Uses/Battle: 10
Village: All
Ryo Cost: None
Battle Cost: 150 cp
Effects: Damage, Recoil ((0.1+0.02*lvl)% of user max. HP)
Generals: INT/WILL
Battle Description: [user] calls upon the elemental forces, forcing his body to act as a conduit. A whirl forms in a chaotic mass, never the same pattern twice. Suddenly condensing, a large beam shoots out at [target] and:
Costs to Cap:
Spoiler!

Jounin: 21375 cp/sp pools
SJ: 34750 cp/sp pools



Blazing Geyser
Spoiler!

Type: Normal (Bloodline: Volcanic Tempest)
Element: Fire
Uses/Battle:
Village: All
Ryo Cost: 3600+1800*lvl
Battle Cost: 75 cp
Effects: Damage
Generals: WILL/STR
Battle Description: [user] stamps the ground emanating chakra from his feet, suddenly, the ground under [target] begins to crumble as a jet of hot, fiery lava is shot upwards, the heat released is so much, everything near it begins to melt and:
Costs to Cap:
Spoiler!

Jounin: 5400000
SJ: 9450000



Antediluvian
Spoiler!

Type: Normal (Bloodline: Sands of Time)
Element: Water
Uses/Battle: 25
Village: All
Ryo cost: 4000+2000*lvl
Battle Cost: 63 cp
Effects: Damage
Generals:
Battle Description: [user] uses his bloodline to transport [target] back to the days of the great flood and:
Costs to Cap:
Spoiler!

Jounin: 5850000
Special Jounin: 10300000



White Willow
Spoiler!

Type: Normal (Bloodline: Raikou Sensu)
Element: Lightning
Uses/Battle: 40
Village: All
Ryo Cost:
Battle Cost: 100 cp
Effects: Damage, Self-Stun
Generals:
Battle Description: Concentrating Chakra at the tip of the [user]'s hand, tendrils of lightning in the form of willow branches leech out at the opponent; trapping them in a barrage of electricity.
Costs to Cap:
Spoiler!

Jounin:
SJ:



Icy Tormentor
Spoiler!

Type: Special (Bloodline: Will of the Glacier)
Element: Ice
Uses/Battle: 3
Village: All
Ryo Cost:
Battle Cost: 250 cp
Effects: Offense Decrease (3-5 rounds), Defense Decrease (3-5 rounds)
Generals:
Battle Description: [user] breathes a mist into the air causing [target]'s body to stiffen up causing a decrease in all of [target]'s offensive and defensive skills
Costs to Cap:
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spirit_okami


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Age : 36
Location : United States - Calfornia

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PostSubject: Re: jutsu thread   jutsu thread EmptyWed Feb 23, 2011 4:35 pm

Glacier Crush
Spoiler!

Type: Special
Element: Ice
Uses/Battle: 15
Village: All
Ryo Cost: 5000+2500*lvl
Battle Cost: 100 cp
Effects: Damage
Generals: WILL
Battle Description: [user] focuses his chakra right above [target]. The chakra begins to take form, and freeze. Before long, [user] drops the mass on [target] and:
Costs to Cap:
Spoiler!

SJ: 12875000



Fierce Tornado
Spoiler!

Type: Special
Element: Wind
Uses/Battle: 10
Village: All
Ryo Cost: 4000+2000*lvl
Battle Cost: 200 cp
Effects: AoE Damage
Generals: INT, SPD
Battle Description: [user] creates a spiral of chakra; the chakra begins to rotate faster and faster. Soon, a grand tornado forms, ripping both [user] and [target] into the air.
Costs to Cap:
Spoiler!

SJ: 10300000



Destruction Orb
Spoiler!

Type: Forbidden (Scroll: Blood Manuscript)
Element: None
Uses/Battle: 10
Village: All
Training Cost: (200+(5*lvl)) max. cp/sp, training drains all cp/sp.
Battle Cost: 200 chakra
Effects: Damage, Residual (0.03%*level)*damage dealt, Healing Reduction (20 rounds), Healing Decrease (2 rounds)
Generals: INT/WILL
Battle Description: [user] cuts his hand and lets a mix of blood and chakra flow out, shaping it in the form of a sphere. [user] then hurls the sphere at [target], causing it to explode on contact and:
Costs to Cap:
Spoiler!

SJ: 44750 max cp/sp



Fuuinjutsu: Life Drain
Spoiler!

Type: Special
Element: None
Uses/Battle: 10
Village: All
Ryo Cost: 5000+2500*lvl
Battle Cost: 100 cp/100 sp
Effects: Damage, Heal ((0.05*lvl)%) of user's damage
Generals:
Battle Description: [user] attacks [target], attempting to bite him/her. Upon connecting, a temporary seal is formed around the bite mark, transferring a portion of [target]'s life force to [user] and:
Costs to Cap:
Spoiler!

SJ: 12875000



Soul Shadow
Spoiler!

Type: Normal (Bloodline: Death Solstice)
Element: Shadow
Uses/Battle:
Village: All
Ryo Cost: 6500+3250*lvl
Battle Cost: 250 cp/100 sp
Effects: Damage, Residual (7 rounds, (100+10*lvl)HP)
Generals:
Battle Description: [user] activates his bloodline, [user] calls forth a soul shadower against [target]. The soul shadower begins to engulf [target]'s soul in utter darkness and:
Costs to Cap:
Spoiler!

SJ:



Magma Golem
Spoiler!

Type: Normal (Bloodline: Volcanic Tempest)
Element: Fire
Uses/Battle:
Village: All
Ryo Cost: 4600+2300*lvl
Battle Cost: 100 cp
Effects: Damage
Generals: WILL
Battle Description: [user] calls forth the power of his bloodline causing huge amounts of magma to erupt from the ground. A giant golem made of liquid rock and fire is formed, it attacks [target] with brute force and:
Costs to Cap:
Spoiler!

SJ: 12075000



Eternity Flux
Spoiler!

Type: Forbidden (Bloodline: Sands of Time)
Element: None
Uses/Battle: 2
Village: All
Training Cost: 200+(50*lvl) max Chakra and Stamina
Battle Cost: 5% of cp/sp
Effects: AoE Stun, All Defenses Decrease, Water Resistance Decrease
Generals:
Battle Description: [user] utilizes his bloodline to bend time itself to his will, allowing multiple attacks in the same time frame and:
Costs to Cap:
Spoiler!

SJ: 267500 cp/sp pools



Frozen Devotion
Spoiler!

Type: Special (Bloodline: Will of the Glacier)
Element: Ice
Uses/Battle: 5
Village: All
Ryo Cost:
Battle Cost: 200 cp
Effects: Heal ((0.05*lvl)%), Fire Damage Received Increase (1-5 rounds), TAI/NIN/WEAP Defense Buff (1-5 rounds, ((5+0.1*lvl)%)
Generals: None
Battle Description: [user] focuses intensely for a few moments as plates of heavy ice slowly form all over his body invigorating and preparing for the next attack.
Costs to Cap:
Spoiler!

SJ:



Starlight Beam
Spoiler!

Type: Special (Bloodline: Stellar Gemini)
Element: None
Uses/Battle: 5
Village: All
Ryo Cost: 4000 + 2000*lvl
Battle Cost: 200 cp
Effects: Damage, Residual (10 + 10*lvl), Stun (2 rounds)
Generals: INT, WILL
Battle Description: [user] calls forth her demonic powers. Graciously aligning her movements with the gemini constellation, she/he charges up white chakra in her/his eyes, firing a beam of deathly chakra at [target].
Costs to Cap:
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PostSubject: Re: jutsu thread   jutsu thread EmptyWed Feb 23, 2011 4:36 pm

Summoning: Reflection of Abolition
Spoiler!

Type: Forbidden
Element: none
Uses/Battle: 1
Village: All
Pool cost: 175+75*lvl
Battle Cost: 2000 CP/SP
Effects: Summon copies 1+(1*level)% of Target's Stats, Prevent user from fleeing (10 Rounds)
Generals: N/A
Battle Description:
[user] takes a mirror infused with darkness, holding it facing [target]. [user] performs handsigns that cause the mirror to expand and an ethereal being to step out. The ghost-like figure is eerily similar to [target]. [user] stays in the battle to maintain the jutsu.
Costs to Cap:
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PostSubject: genjutsu    jutsu thread EmptyWed Feb 23, 2011 4:42 pm

Distortion Flame
Spoiler!

Type: Normal
Element: Fire
Uses/Battle: 50
Village: All
Ryo Cost: 400+200*lvl
Battle Cost: 20 cp
Effects: Damage
Generals: INT/WILL
Battle Description: [user] concentrates his chakra right above the palm. [target] loses focus, and begins to hallucinate. Daunting images of fire fills its head, causing a slight breakdown within its conscience and:
Costs to Cap:
Spoiler!

Genin: 70000
Chunnin: 265000
Jounin: 585000
SJ: 1030000



Phantom Soldiers
Spoiler!

Type: Normal
Element:None
Uses/Battle: 50
Village: All
Ryo Cost: 640+320*lvl
Battle Cost: 20 cp
Effects: Damage
Generals: INT/WILL
Battle Description: [user] casts an illusion. Shadowy figures rise in the mist as [user] dissolves into it. Charging, [target] attacks the phantom soldiers, getting increasingly tired and:
Costs to Cap:
Spoiler!

Genin: 112000
Chunnin: 424000
Jounin: 936000
SJ: 1648000



Soundless Sound
Spoiler!

Type: Special
Element: None
Uses/Battle: 10
Village: All
Ryo Cost: 3200+1600*lvl
Battle Cost: 45 cp
Effects: Damage, Stun (1 round)
Generals: INT/WILL
Battle Description: [user] casts an illusion. [target] suddenly hears an eerie not-quite sound, one that fills the air. Clutching its head, the sound causes [target] to feel faint and dizzy and:
Costs to Cap:
Spoiler!

Genin: 600000
Chunnin: 2200000
Jounin: 9360000
SJ:



Mind Cognizance
Spoiler!

Type: Normal (Bloodline: Mystic Kinship)
Element: None
Uses/Battle: 10
Village: All
Ryo Cost: 2000+1000*lvl
Battle Cost: 25 cp
Effects: Stun Resistance (2-3 Rounds), GEN Offense Boost ((5+0.1*lvl)% 1-3 Rounds), Heal ((0.04*level)%), Activates Water Absorb
Generals: None
Battle Description: [user] activates the power of his bloodline, enhancing his awareness to resist being stunned and improve the performance of his genjutsu.
Costs to Cap:
Spoiler!

Genin: 375000
Chunnin: 1375000
Jounin: 3000000
SJ: 5250000



Shadow Kinesis
Spoiler!

Type: Normal (Bloodline: Death Solstice)
Element: Shadow
Uses/Battle:
Village: All
Ryo Cost: 2500+1250*lvl
Battle Cost: 90 cp/45 sp
Effects: Damage
Generals:
Battle Description: [user] summons dark creatures from the depths of the shadows and commands them to relentlessly attack [target].
Costs to Cap:
Spoiler!

Genin: 468750
Chunnin: 1718750
Jounin: 3750000
SJ: 6652500



Starlit Void
Spoiler!

Type: Forbidden (Event)
Element: None
Uses/Battle: 2
Village: All
Ryo Cost:
Battle Cost: 100 cp/100 sp
Effects: Offense Boost ((0.1*lvl)%), Stun Resistance Chance, Hissatsu (One Hit Knock Out) Chance
Generals:
Battle Description: [user] places his hand on the ground, lifting both himself and [target] up into the heavens above. The ground floats between the twin Gemini stars, which begin to rotate at high speeds, creating a black hole between them. With a single, well placed punch, [user] sends [target] flying into the black hole.
Costs to Cap:
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PostSubject: Re: jutsu thread   jutsu thread EmptyWed Feb 23, 2011 4:43 pm

Devil's Taunt
Spoiler!

Type: Normal
Element: None
Uses/Battle:15
Village: All
Ryo Cost: 700+350*lvl
Battle Cost: 75 cp
Effects: Stun (1-3 Rounds)
Generals:
Battle Description: [user] focuses his chakra in his own mouth, he begins speaking, causing [target] to become paranoid to the point of losing consciousness and:
Costs to Cap:
Spoiler!

Chunnin: 463750
Jounin: 1023750
SJ: 1802500



Insect Eyes
Spoiler!

Type: Normal
Element: None
Uses/Battle: 35
Village: All
Ryo Cost: 840+420*lvl
Battle Cost: 35 cp
Effects: Damage
Generals: WILL/INT
Battle Description: [user] performs an unknown justu: [target] feels like insects are crawling on its face , and in an attempt to get them out, [target] scratches wildly at its eyes and:
Costs to Cap:
Spoiler!

Chunnin: 556500
Jounin: 1228500
SJ: 2163000



Snake's Embrace
Spoiler!

Type: Normal
Element: None
Uses/Battle: 35
Village: All
Ryo Cost: 700+350*lvl
Battle Cost: 50 cp
Effects: Damage
Generals: INT/WILL
Battle Description: [user] casts an illusion. [target] is caught in the genjutsu, a large snake appears and [target] feels like it is being embraced. The snake squeezes tightly, as if the bones are being crushed causing great pain and:
Costs to Cap:
Spoiler!

Chunnin: 463750
Jounin: 1023750
SJ: 1802500



Dancing Shadows
Spoiler!

Type: Special
Element: None
Uses/Battle: 40
Village: All
Ryo Cost: 1200+600*lvl
Battle Cost: 50 cp
Effects: Damage, Recoil (5+2*lvl)
Generals: INT/WILL
Battle Description: [user] casts an illusion, and melts into the shadows. [target], trying to cut the tendrils of darkness wrapped around its arms away, actually getting hurt and:
Costs to Cap:
Spoiler!

Chunnin: 795000
Jounin: 1755000
SJ: 3090000



Meditation Negation
Spoiler!

Type: Normal
Element: None
Uses/Battle: 100
Village: All
Ryo Cost:
Battle Cost:
Effects: Status Clear (on Target)
Generals: None
Battle Description: [user] begins to chant, infusing the air with a soothing chakra. This calms the battlefield and makes the bodies of all combatants believe that nothing has yet occurred.
Costs to Cap:
Spoiler!

Caps at level 1.



Doujutsu: Basilisk's Gaze
Spoiler!

Type: Forbidden (Snake Skin Scroll)
Element: None
Uses/Battle: 15
Village: Changes with "Thief" AI.
Ryo Cost: None
Battle Cost: 150 cp/150 sp
Effects: Damage Decrease ((15+.1*lvl)%), Self-Stun (1 Round, 10% chance)
Generals: None
Battle Description: [user] looks at [opponent], who is terrified by the sheer power emanating out of [user]'s body. Suddenly, [opponent] pulls out a mirror, hoping [user] is stunned by his own looks and:
Costs to Cap:
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PostSubject: Re: jutsu thread   jutsu thread EmptyWed Feb 23, 2011 4:44 pm

Black Forest
Spoiler!

Type: Normal
Element: None
Uses/Battle: 10
Village: All
Ryo Cost: 2000+1000*lvl
Battle Cost: 150 cp
Effects: AoE Damage
Generals: WILL
Battle Description: [user] seemingly traps [target] in the Black Forest, a dark and sinister place. Controlling [target]'s mind, [target] makes it look like it is lost in that creepy forest. Suddenly, the trees attack [target] and:
Costs to Cap:
Spoiler!

Jounin: 2925000
SJ: 5150000



Horizon's Myth
Spoiler!

Type: Forbidden
Element: None
Uses/Battle: 15
Village: All
Ryo Cost: 2800+1800*lvl
Battle Cost: 150 cp
Effects: Damage, Damage Boost (1-2 rounds, (.05*lvl)%)
Generals:
Battle Description: [user] creates an illusion in [target]'s mind, thus inducing the belief that it is surrounded by dozens of the great ninjas that once lived in Horizon. In the next instant, they begin attacking [target] from all sides and:
Costs to Cap:
Spoiler!

Jounin: 5205000
SJ: 9190000



Still Waters
Spoiler!

Type: Normal
Element: Water
Uses/Battle: 15
Village: Silence
Ryo Cost: 2600+1300*lvl
Battle Cost: 125 cp
Effects: Damage, WILL Decrease (5+(0.15*lvl)%)
Generals: WILL/INT
Battle Description: [user] captures [target] in his genjutsu. [target] is led to believe it is drowning under cold, still water, while surrounded by the corpses of his friends and relatives and:
Costs to Cap:
Spoiler!

Jounin: 3900000
SJ: 6825000



False Sandstorm
Spoiler!

Type: Normal (Bloodline: Mirage of the Wise)
Element: Earth
Uses/Battle: 40
Village: All
Ryo Cost:
Battle Cost:
Effects: Damage, Flee Prevention
Generals: WILL, INT
Battle Description: [user] casts a genjutsu. [target] appears to be in the middle of a sandstorm. The illusion is so strong [target] believes it is gradually being buried by the sand
Costs to Cap:
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PostSubject: Re: jutsu thread   jutsu thread EmptyWed Feb 23, 2011 4:46 pm

Scorching Heat
Spoiler!

Type: Special
Element: Fire
Uses/Battle: 10
Village: All
Ryo Cost: 5000+2500*lvl
Battle Cost: 200 cp
Effects: AoE Damage
Generals:
Battle Description: [user] activates his genjutsu. [target] feels the temperature increasing sharply, reaching levels the human body can't withstand. The heat is so intense, [target] appears to melt like wax and:
Costs to Cap:
Spoiler!

Special Jounin: 12625000



Requiem of the Deceived Soul
Spoiler!

Type: Special
Element: None
Uses/Battle: 10
Village: All
Ryo Cost: 5000+2500*lvl
Battle Cost: 100 cp/100 sp
Effects: Damage, Heal ((0.05*lvl)%) of user's damage
Generals:
Battle Description: [user] bends [target] will to do his bidding. Deeply immersed in the illusion, [target] believes someone he/she loves is dying, and willingly gives away some of its life force to [user] and:
Costs to Cap:
Spoiler!

SJ: 12625000



Seal of the Neuron Strike
Spoiler!

Type: Forbidden (Scroll of Illusions)
Element: None
Uses/Battle: 10
Village: All
Ryo Cost:
Battle Cost: 350 cp
Effects: Damage, Bloodline Seal Chance (3 Rounds)
Generals:
Battle Description:
[user] uses advanced illusion techniques to make [target] believe he can't use his bloodline properly. Taking advantage of [target]'s panic, [user] severs many neurons with surgical chakra control and:
Costs to Cap:
Spoiler!

SJ: 45250 cp/sp pools



Blood River
Spoiler!

Type: Normal (Bloodline: Mystic Kinship)
Element: None
Uses/Battle: 25
Village: All
Ryo Cost: 5000+2500*lvl
Battle Cost: 225 cp
Effects: Damage, Flee Prevention (1-2 Rounds)
Generals: WILL/INT
Battle Description: [user] calls forth the power of his ancestors, who trap [target] in visions of violent bloodshed and:
Costs to Cap:
Spoiler!

SJ: 12625000



Silent Night
Spoiler!

Type: Special (Bloodline: Death Solstice)
Element: None
Uses/Battle:
Village: All
Ryo Cost: 5000+2500*lvl
Battle Cost: 350 cp
Effects: Damage, Stun
Generals: None
Battle Description: [user] uses his bloodline to trap [target] in a soundless lightless void, completely isolated from the outside world and:
Costs to Cap:
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PostSubject: Re: jutsu thread   jutsu thread EmptyWed Feb 23, 2011 4:48 pm

Rib Shot
Spoiler!

Type: Normal
Element: None
Uses/Battle: 50
Village: All
Ryo Cost: 550+275*lvl
Battle Cost: 20 sp
Effects: Damage
Generals: STR
Battle Description: [user] impales his fist into the [target]'s chest. This causes [target] to stagger back and:
Spoiler!

Genin: 96250
Chuunin: 364375
Jounin: 804375
SJ: 1416250



Leg Sweep
Spoiler!

Type: Normal
Element: None
Uses/Battle: 50
Village: All
Ryo Cost: 400+200*lvl
Battle Cost: 20 sp
Effects: Damage
Generals: SPD, STR
Battle Description: [user] kicks at [target]'s leg, causing its fall and:
Costs to Cap:
Spoiler!

Genin: 70000
Chunnin: 265000
Jounin: 585000
SJ: 1030000



Silent Spinner
Spoiler!

Type: Normal
Element: None
Uses/Battle: 50
Village: Silence
Ryo Cost: 600 + 300*lvl
Battle Cost: 20 sp
Effects: Damage
Generals: STR
Battle Description: [user] attacks with a strong spinning kick and:
Costs to Cap:
Spoiler!

Genin: 105000
Chuunin: 397500
Jounin: 877500
SJ: 1545000



Random Flurry
Spoiler!

Type: Normal
Element: None
Uses/Battle: 50
Village: All
Ryo Cost: 2000+1000*lvl
Battle Cost: 40 sp
Effects: Damage
Generals: STR
Battle Description: [user] focuses for a few seconds, then flails at [target] randomly. [target] is thrown back by the sheer power of the onslaught and:
Costs to Cap:
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PostSubject: Re: jutsu thread   jutsu thread EmptyWed Feb 23, 2011 4:52 pm

Infinite Rhythm
Spoiler!

Type: All
Element: None
Uses/Battle: 35
Village: All
Ryo Cost: 1000+500*lvl
Battle Cost: 35 sp
Effects: Damage
Generals: STR
Battle Description: [user] concentrates on his heartbeats and attacks in a rhythmic manner, pounding [target] with great force, each heartbeat representing a delivered punch and:
Costs to Cap:
Spoiler!

Chunnin: 662500
Jounin: 1462500
SJ: 2575000



Strike Stance
Spoiler!

Type: Normal
Element: None
Uses/Battle: 10
Village: All
Ryo Cost: 900+450*lvl
Battle Cost: 50 sp
Effects: TAI/WEAP Damage Boost ((0.05*lvl)%)
Generals:
Battle Description: [user] gets into an offensive stance increasing his offense
Costs to Cap:
Spoiler!

Chunnin: 596250
Jounin: 1316250
SJ: 2317500



Hard Rock Uppercut
Spoiler!

Type: Normal
Element: None
Uses/Battle: 10
Village: All
Ryo Cost: 2000+1000*lvl
Battle Cost: 5 cp/45 sp
Effects: Damage, Stun (1 Round)
Generals: STR, INT
Battle Description: [user] pumps all his chakra to his clenched fist, and throws a powerful uppercut that feels hard as rock to [target] and:
Costs to Cap:
Spoiler!

Chunnin: 1325000
Jounin: 2925000
SJ: 5150000



One Inch Punch
Spoiler!

Type: Normal
Element: None
Uses/Battle: 35
Village: All
Ryo Cost: 1200+600*lvl
Battle Cost: 50 sp
Effects: Damage
Generals: STR, WILL
Battle Description: [user] barely moves, but manages to land a strong punch in [target], who is thrown back with the impact and:
Costs to Cap:
Spoiler!

Chunnin: 795000
Jounin: 1755000
SJ: 3090000



Animus Amalgam
Spoiler!
Type: Forbidden
Element: None
Uses/Battle: 6
Village: Shine
Pool Cost: 100+(7*lvl)
Battle Cost: 100 cp/200 sp
Effects: AoE Damage, Heal ((0.04*lvl)%) of user's damage, Taijutsu Offense Boost (1+(0.01*lvl)%), All Defenses Boost (1+(0.01*lvl)%)
Generals:
Battle Description: Deftly manipulating chakra paths to trigger a strange metamorphosis, [user] attacks [target] with unnatural speed and strength in a series of lethal taijutsu forms, his features shifting between human and beast in glimpses of golden eyes and flashing fangs. Whirlwinds of chakra accompany each strike to the whisper of invisible wings, inflicting deep lacerations resembling talon wounds. As blood splashes across sand, it attracts shadows that fluctuate ominously beneath the surface, materializing into phantom beasts that burst from the ground to attack [target].
Costs to Cap:
Spoiler!

Chuunin:
Jounin:
Special Jounin:



Chakra Impact
Spoiler!

Type: Normal (Bloodline: Spirit Warrior)
Element: None
Uses/Battle: 35
Village: All
Ryo Cost:
Battle Cost: 15 cp/50 sp
Effects: Damage, Activates Wind Absorb
Generals: STR
Battle Description: [user] releases a constant flow of chakra through his hands, attacking [target] with random blows, disrupting its chakra circulatory system and:
Costs to Cap:
Spoiler!

Chunnin:
Jounin:
SJ:



Diamond Body
Spoiler!

Type: Normal (Bloodline: Tetsu Hei)
Element: None
Uses/Battle: 30
Village: All
Ryo Cost:
Battle Cost: 50 sp
Effects: TAI/WEAP Defense Buff
Generals:
Battle Description: [user] uses the experience gained from long hours of training, hardens his body to resist physical attacks.
Costs to Cap:
Spoiler!

Chunnin:
Jounin:
SJ:



Feral Wrath
Spoiler!

Type: Normal (Bloodline: Lycanthrophy)
Element: None
Uses/Battle: 2
Village: All
Ryo Cost: 2000+1000*lvl
Battle Cost: 50 cp and 35 sp
Effects: Damage, TAI Damage Boost 1-3rounds (1+0.03*lvl)%, Stun resistance 0-4, Activates Shadow Absorb
Generals:
Battle Description: Invoking his ancient bloodline, [user] taps into the demonic presence within him and gains a feral appearance. he then proceeds to savagely attack [target], looking more beast than human
Costs to Cap:
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PostSubject: Re: jutsu thread   jutsu thread EmptyWed Feb 23, 2011 4:53 pm

Barrage of Might
Spoiler!

Type: Normal
Element: None
Uses/Battle: 10
Village: All
Ryo Cost: 2000+1000*lvl
Battle Cost: 150 sp
Effects: AoE Damage
Generals: SPD, STR
Battle Description: [user] strikes at [target] with all [her/his] might. Each strike is so powerful that shock waves emanate upon contact and:
Costs to Cap:
Spoiler!

Jounin: 2925000
SJ: 5150000



Crescent Kick Combo
Spoiler!

Type: Normal
Element: None
Uses/Battle: 25
Village: All
Ryo Cost: 1300+650*lvl
Battle Cost: 65 sp
Effects: Damage
Generals: STR, SPD
Battle Description: [user] attacks with a combination of powerful crescent kicks, lifting [target] in the air and:
Costs to Cap:
Spoiler!

Jounin: 1901250
SJ: 3347500



Mist Dance
Spoiler!

Type: Normal
Element: None
Uses/Battle: 15
Village: Shroud
Ryo Cost: 2500+1500*lvl
Battle Cost: 25 cp/100 sp
Effects: Damage, Flee Prevention (2-3 rounds)
Generals: SPD, STR
Battle Description: [user] summons the mist from her village. Hiding in it, [user] gracefully attacks [target] several times before retreating back into the mist and:
Costs to Cap:
Spoiler!

Jounin: 4350000
SJ: 7675000



Ferocious Typhoon Dash
Spoiler!

Type: Normal
Element: Wind
Uses/Battle: 15
Village: Current
Ryo Cost: 2800+1800*lvl
Battle Cost: 45 cp/95 sp
Effects: Damage, Residual (8 rounds, (0.01*lvl)% of damage dealt)
Generals: SPD
Battle Description: [user] calls upon the power of the wind element, attacking [target] with the intensity and speed of a typhoon, [user]'s blows leave behind painful lacerations and:
Costs to Cap:
Spoiler!

Jounin: 5205000
SJ: 9190000



Shadow Precision
Spoiler!

Type: Special (Kage only)
Element: None
Uses/Battle: 2
Village: All
Ryo Cost: 20000+2000*lvl
Battle Cost: 1000 Stamina
Effects: Damage ((0.14*lvl)% of target HP), Offense Boost ((10+(0.1*lvl))%)
Generals:
Battle Description: [user] uses his superior knowledge of the ninja arts to outwit [target] and greatly damage its vital organs in a series of fast, flowing movements and:
Costs to Cap:
Spoiler!

Jounin: 7050000
SJ: 11900000



Gate Strike
Spoiler!

Type: Normal (Bloodline: Spirit Warrior)
Element: None
Uses/Battle: 25
Village: All
Ryo Cost: 3400+1700*lvl
Battle Cost: 30 cp/70 sp
Effects: Damage, Flee Prevention
Generals: WILL, SPD
Battle Description: [user] engages in a complex taijutsu combo. When an opening is spotted, he targets a chakra gate by hitting it with incredible accuracy and:
Costs to Cap:
Spoiler!

Jounin:
SJ:



Defensive Strike
Spoiler!

Type: Normal (Bloodline: Tetsu Hei)
Element: None
Uses/Battle: 40
Village: All
Ryo Cost: 1200+1200*lvl
Battle Cost: 100 sp
Effects: Damage
Generals: STR, SPD
Battle Description: [user] takes an absolute defensive stance, waiting for [target] to move, as soon as it attacks, [user] takes advantage of any openings.
Costs to Cap:
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PostSubject: Re: jutsu thread   jutsu thread EmptyWed Feb 23, 2011 4:54 pm


Palm Style: Art of Eternity
Spoiler!

Type: Special
Element: None
Uses/Battle: 10
Village: All
Ryo Cost: 5000+2500*lvl
Battle Cost: 100 cp/100 sp
Effects: Damage, Heal ((0.05*lvl)%) of user's damage
Generals: SPD, STR
Battle Description: [user] concentrates chakra in her palms. Then, she strikes [target] in a fluid motion, hitting different vital spots in order to heal with each strike and:
Costs to Cap:
Spoiler!

SJ: 12875000



Roaring Dragon
Spoiler!

Type: Special
Element: None
Uses/Battle: 10
Village: All
Ryo Cost: 4000+2000*lvl
Battle Cost: 200 sp
Effects: AoE Damage
Generals: STR
Battle Description: [user] unleashes a series of fast and violent moves upon [target], basing his movements on those of an enraged dragon and:
Costs to Cap:
Spoiler!

SJ: 10300000



Wild Crush
Spoiler!

Type: Forbidden (Torn Scroll)
Element: None
Uses/Battle: 10
Village: All
Ryo Cost:
Battle Cost: 350 sp
Effects: Damage, Offense Boost (1 round, (0.1*lvl)%) / Defense Reduction (1 round, (0.04*lvl)%)
Generals: STR, SPD
Battle Description: [user] swallows a rare enhancing pill. his muscles painfully enlarge, providing greater raw power. Advancing towards [target], [user] uses his improved strength to deal an overwhelming combination of bone-crushing blows and:
Costs to Cap:
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PostSubject: Re: jutsu thread   jutsu thread EmptyWed Feb 23, 2011 4:56 pm

Frail Slash
Spoiler!

Type: Normal
Element: None
Uses/Battle: 30
Village: All
Ryo Cost: 1250+250*lvl
Battle Cost: 20 cp/20 sp
Effects: Static Damage (5+lvl*10), Residual (5 Rounds, (0.01*lvl)%)
Generals: None
Battle Description: [user] focuses his chakra into his sword, slashing at [target] with the slightly powered up weapon, and:
Costs to Cap:
Spoiler!

Genin: 93750
Chunnin: 343750
Jounin: 750000
SJ: 1312500



Senbon Strike
Spoiler!

Type: Normal
Element: None
Uses/Battle: 30
Village: All
Ryo Cost: 560+280*lvl
Battle Cost: 20 cp/20 sp
Effects: Damage, Residual
Generals: SPD, INT
Battle Description: [user] spits a senbon at [target], aimed at a critical point and:
Costs to Cap:
Spoiler!

Genin: 105000
Chunnin: 385000
Jounin: 840000
SJ: 1470000



Chakra Wave
Spoiler!

Type: Special
Element: None
Uses/Battle: 50
Village: All
Ryo Cost: 2300+1150*lvl
Battle Cost: 40 cp
Effects: Damage, Recoil
Generals: WILL, INT
Battle Description: [user] focuses a great amount of chakra into his weapon. After the weapon is completely soaked in chakra, [user] swings the weapon downwards, and a wave of chakra launches off of it towards [target]. The chakra required for this technique was so great, it deals damage to both parties and:
Costs to Cap:
Spoiler!

Genin: 446200
Chunnin: 1581250
Jounin: 3450000
SJ: 6037500



Shining Moon Shuriken
Spoiler!

Type: Normal (Bloodline: Silver Moon)
Element: None
Uses/Battle: 75
Village: All
Ryo Cost:
Battle Cost:
Effects: Damage
Generals: STR, WILL
Battle Description: [user] creates a giant shuriken, and slings it at [target] with deadly accuracy.
Costs to Cap:
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PostSubject: Re: jutsu thread   jutsu thread EmptyWed Feb 23, 2011 4:57 pm

Teleporting Shuriken
Spoiler!

Type: Normal
Element: None
Uses/Battle: 35
Village: All
Ryo Cost: 475+475*lvl
Battle Cost: 40 cp/10 sp
Effects: Damage
Generals: SPD
Battle Description: [user] throws a shuriken at [target]. But as the target gets into a stance to defend against the shuriken, it teleports behind [target] avoiding the defenses
Costs to Cap:
Spoiler!

Chunnin: 629375
Jounin: 1389375
SJ: 2446250



Elemental Slash
Spoiler!

Type: Normal
Element: Wind
Uses/Battle: 35
Village: All
Ryo Cost: 800+400*lvl
Battle Cost: 40 cp/10 sp
Effects: Damage
Generals: WILL, SPD
Battle Description: [user] focuses his chakra into a sword. [user] then charges at [target] and strikes, the blade slices through [target]'s skin and transfers the chakra from it into the opponent and:
Costs to Cap:
Spoiler!

Chunnin: 550000
Jounin: 1200000
SJ: 2100000



Berserker's Cry
Spoiler!

Type: Special
Element: None
Uses/Battle: 10
Village: All
Ryo Cost: 2000+1000*lvl
Battle Cost: 65 sp
Effects: TAI/WEAP Offense Boost (1-2 rounds, (0.05*lvl)%)
Generals: None
Battle Description: [user] creates a dreadful outcome to the battle inside his head. he forcefully activates his adrenaline to improve his performance
Costs to:
Costs to Cap:
Spoiler!

Chunnin: 1375000
Jounin: 3000000
SJ: 5250000



Devil's Stab
Spoiler!

Type: Special
Element: None
Uses/Battle: 20
Village: All
Ryo Cost: 2600+1300*lvl
Battle Cost: 10 cp/60 sp
Effects: Damage, Speed Decrease (4-6 rounds, (0.15*lvl)%)
Generals: STR, WILL
Battle Description: [user] focuses his chakra into a dagger, and stabs at the opponent. [user]?s chakra ignites while inside [target], damaging its internal organs and:
Costs to Cap:
Spoiler!

Chunnin: 1787500
Jounin: 3900000
SJ: 6825000



Serpent's Fang
Spoiler!

Type: Normal (Bloodline: Vengeance of the Serpent King)
Element: None
Uses/Battle: 20
Village: All
Ryo Cost: 1500+750*lvl
Battle Cost: 75 cp/75 sp
Effects: Damage, Residual (0.1+(0.02*lvl)%)
Generals: STR, SPD
Battle Description: [user] attacks as swift as a serpent strikes, before the enemy notices he used his weapon to sting [target] and:
Costs to Cap:
Spoiler!

Chunnin: 1031250
Jounin: 2250000
SJ: 3397500



Cutting Edge
Spoiler!

Type: Normal (Bloodline: Legend of the Blue Blade)
Element: None
Uses/Battle:
Village: All
Ryo Cost: 900+450*lvl
Battle Cost: 10 cp/60 sp
Effects: Damage, Activates Ice Absorb
Generals:
Battle Description: [user] focuses her chakra into the sword, the blade coating itself in solid diamond. [user] vanishes from the sight of [target], appearing in her back, she the razor sharp blade down on [target] and:
Costs to Cap:
Spoiler!

Chunnin: 597800
Jounin: 1319050
SJ: 2321550



Blade's Edge
Spoiler!

Type: Forbidden
Element: None
Uses/Battle: 3
Village: All
Ryo Cost: 3000+2000*lvl
Battle Cost: 100 cp/100 sp
Effects: Damage Boost (4 rounds, (1+.10*level)%), Heal ((?)%), AoE Stun (1 Round)
Generals: N/A
Battle Description: [user] empties his mind of all emotion while unsheathing a perfectly polished, unbearably sharp blade. Looking upon the edge, [user]'s mind is filled with fearlessness and bloodlust. Slowly, but purposefully, a squad of Horizon ninja emerge from the shadows in the same stance. [target] begins to tremble with despair.
Costs to Cap:
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PostSubject: Re: jutsu thread   jutsu thread EmptyWed Feb 23, 2011 5:02 pm

Hypnotizing Music
Spoiler!

Type: Normal
Element: None
Uses/Battle: 5
Village: All
Ryo Cost: 1100+550*lvl
Battle Cost: 50 cp/10 sp
Effects: Stun (2 rounds), TAI/WEAP Defense Decrease ((5+0.1*lvl)%)
Generals:
Battle Description: [user] infuses his chakra into a harp and begins playing it. [target] is mesmerized in the soothing sound it makes, slowly, it drifts into an unconscious state and:
Costs to Cap:
Spoiler!

Jounin: 1650000
SJ: 2887500



Shuriken Rain
Spoiler!

Type: Normal
Element: None
Uses/Battle: 20
Village: All
Ryo Cost: 1700+850*lvl
Battle Cost: 20 cp/35 sp
Effects: AoE Damage
Generals: SPD
Description:
Battle Description:
[user] throws a shuriken up in the air, quickly forming hand seals. The shuriken is cloned in the dozens, falling down in the area [target] is located and:
Costs to Cap:
Spoiler!

Jounin: 2550000
SJ: 4462500



Dual Cutter
Spoiler!

Type: Special
Element: None
Uses/Battle: 3
Village: All
Ryo Cost: 2400+1200*lvl
Battle Cost: 20 cp/90 sp
Effects: Damage
Generals: STR, SPD
Battle Description:[user]strikes [target]. Right when he makes contact, [user] transfers his chakra into [target] and:
Costs to Cap:
Spoiler!

Jounin: 3600000
SJ: 6300000



Extreme Clash
Spoiler!

Type: Normal
Element: None
Uses/Battle: 10
Village: All
Ryo Cost: 2000+1000*lvl
Battle Cost: 75 cp/75 sp
Effects: AoE Damage, Damage Reduction (20%, 10 rounds)
Generals: SPD, WILL
Battle Description: [user] focuses all of his remaining energy, and flails his weapon at [target] in a seemingly unorganized, yet effective move. The apparent random movements allow [user] to cover a large area and:
Costs to Cap:
Spoiler!

Jounin: 3150000
SJ: 5512500



Blazing Death Star
Spoiler!

Type: Normal
Element: Fire
Uses/Battle: 15
Village: Konoki
Ryo Cost: 3200+1600*lvl
Battle Cost: 90 cp/35 sp
Effects: Damage, Defense Decrease ((10+.025*lvl)% 3 Rounds)
Generals: WILL, SPD
Battle Description: [user] summons twenty shuriken made of wood from the trees of Konoki and throws them with great precision and control, in order to hit [target]. Upon contact, the shuriken burst into fire and:
Costs to Cap:
Spoiler!

Jounin: 4800000
Special Jounin: 8400000



Silver Moon Dance
Spoiler!

Type: Normal (Bloodline: Silver Moon)
Element: None
Uses/Battle: 15
Village: All
Ryo Cost: 4000+2000*lvl
Battle Cost: 200 cp/200 sp
Effects: Damage, Stun (1-2 rounds)
Generals: WILL, STR
Battle Description: [user] creates a sword of moonlight. Then, at the most opportune moment attacks launching the opponent into the air, attacking their vital spots in a serene dance.
Costs to Cap:
Spoiler!

Jounin: 6000000
SJ: 10000000



Arctic Frost
Spoiler!

Type: Normal (Bloodline: Legend of the Blue Blade)
Element: Ice
Uses/Battle: 6
Village: All
Ryo Cost: 4000+2000*lvl
Battle Cost: 100 cp/75 sp
Effects: Damage, Offense Decrease, Stun (1 Round)
Generals: SPD, WILL
Battle Description: [user] presses her palm against the blade, emitting elemental chakra onto the blade, the sword glazes over in ice. [user] grasps the hilt of the frozen blade, charging at full speed she quickly swings the blade at [target], releasing some of the sword's frozen chakra, which covers a portion of his body, instantly freezing over and:
Costs to Cap:
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PostSubject: Re: jutsu thread   jutsu thread EmptyWed Feb 23, 2011 5:03 pm

Connection Spear
Spoiler!

Type: Special
Element: None
Uses/Battle: 10
Village: All
Ryo Cost: 5000+2500*lvl
Battle Cost: 100 cp/100 sp
Effects: Damage, Heal ((0.05*lvl)%) of user's damage
Generals: INT, SPD
Battle Description: The user thrusts a special absorbing spear into the opponents, rips the energy right from his body, using it to heal his own health
Costs to Cap:
Spoiler!

SJ: 12875000



Flash Strike
Spoiler!

Type: Special
Element: None
Uses/Battle: 10
Village: All
Ryo Cost: 5600+2800*lvl
Battle Cost: 145 cp/145 sp
Effects: AoE Damage
Generals: SPD, WILL
Battle Description: [user] uses his advanced weapon skills to move quickly towards [target] and everyone nearby, striking with incredible speed. The hit is so fast that [target] has no reaction.
Costs to Cap:
Spoiler!

SJ: 14420000



Bandit Slash
Spoiler!

Type: Special
Element: None
Uses/Battle: 10
Village: Syndicate
Ryo Cost: 5000+2500*lvl
Battle Cost: 125 cp/125 sp
Effects: Damage (200+25*lvl), Chance to Rob (20%, 20% of target ryo)
Generals: None
Battle Description: [user] swings his Kunai in [target]'s direction, attempting to slash its money pouch and hopefully get some ryo and:
Costs to Cap:
Spoiler!

SJ: 13125000



Magnetic Barrage
Spoiler!

Type: Forbidden (Magnetic Flux Scroll)
Element: Lightning
Uses/Battle: 10
Village: All
Ryo Cost: None
Battle Cost: 175 cp/175 sp
Effects: Damage, Stun, Heal Decrease ((5+(0.3*level)%) 1 round)
Generals: SPD, WILL
Battle Description: [user] traps [target] with a strong iron wire and activates its magnetic properties with an electrical current. All nearby weapons and objects with metal are pulled towards [target] with deadly speed and:
Costs to Cap:
Spoiler!

SJ: (200+5*lvl) cp/sp pools.



King's Grace
Spoiler!

Type: Normal (Bloodline: Vengeance of the Serpent King)
Element: None
Uses/Battle: 25
Village: All
Ryo Cost: 5000+2500*lvl
Battle Cost: 100 cp/100 sp
Effects: Damage
Generals: STR, WILL
Battle Description: [user] stands as graceful as the king of the serpents, hypnotizing [target], once it is caught, [user] attacks using a critical strike and:
Costs to Cap:
Spoiler!

SJ: 13125000



Quintessential Flow
Spoiler!

Type: Normal (Bloodline: Legend of the Blue Blade)
Element: None
Uses/Battle: 6
Village: All
Ryo Cost: 2750+(2750*lvl)
Battle Cost: 195 cp/195 sp
Effects: Damage, Defense Buff [(.07*lvl)%], Flee Prevention
Generals: WILL
Battle Description: [user] forces his chakra into the sword, thrusting it into the ground, the blade is shattered. [target] catches a glimpse of a deep blue glint, before being surrounded with razor sharp shards. They gleam and flow swiftly towards [target], cutting into him/her from every direction.

Costs to Cap:
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PostSubject: tier jutsu   jutsu thread EmptyWed Feb 23, 2011 5:04 pm

* All jutsu are Chunnin level and Forbidden.
* All jutsu require 500000 village respect points to train.
* Costs to Cap:
Spoiler!
Chuunin: 13625
Jounin: 25125
SJ: 39750

Shine:
Spoiler!

Name: Piercing Lightning Deluge
Style: Weapon
Type: Forbidden (Scroll: Essence of Shine)
Element: Lightning
Uses/Battle: 2
Training Cost:
Battle Cost: 305 cp/305 sp
Effects: AoE Damage, Heal ((10+0.2*lvl)% damage dealt)
Generals:
Battle Description: [user] impales all opponents with charged knives, then quickly gathers and unleashes a parasitic entity of electricity. This current jumps to the knives, seeping chakra to add to its own unstoppable torrent at each stop and:

Konoki:
Spoiler!

Name: Chakra Ignition
Style: Taijutsu
Type: Forbidden
Element: Fire
Uses/Battle: 1
Training Cost: 150+5*lvl max cp/sp pools
Battle Cost: 150 cp/200 sp
Effects: Damage, TAI Defense Decrease ((0.04*lvl)% 4 Rounds), STR Boost ((0.5 + 0.03*lvl)% 4 Rounds)
Generals:
Battle Description: [user] swiftly strikes [target]'s knees, bringing him to the ground. Pinpointing the appropriate chakra centers, [user] performs a flurry of strikes that ignite [target]'s body. This burn quickly spreads, leaving a lasting pain.

Silence:
Spoiler!

Name: Fuuinjutsu: Ancestral Seal
Style: Ninjutsu
Type: Forbidden (Scroll: Essence of Silence)
Element: None
Uses/Battle: 2
Training Cost: 150+5*lvl max cp/sp pools
Battle Cost: 250 cp/100 sp
Effects: AoE Damage, AoE Bloodline Seal Chance (7 Rounds)
Generals:
Battle Description: [user] performs a complex seal, the energies of which force the winds of the battle area to seemingly come to a halt. Suddenly, all opponents notice a piercing pain emanating from the back of their head.

Shroud:
Spoiler!

Name: Enigmatic Void
Style: Genjutsu
Type: Forbidden
Element: None
Uses/Battle: 2
Training Cost: 150+5*lvl max cp/sp
Battle Cost: 250 cp/100 sp
Effects: AoE Damage, Damage Boost (4 rounds, (1+.05*lvl)%), INT Decrease (4 rounds, (5+0.1*level)%)
Generals:
Battle Description: [user] enters a chakra-laced trance that extends into the minds of all others on the battlefield. This trance turns the tide of the battle, choking opponents in a void while unveiling the ground for allies.

Current:
Spoiler!

Name: Zephyr Rampart
Style: Taijutsu
Type: Forbidden
Element: Wind
Uses/Battle: 2
Training Cost: (150+5*lvl) max cp/sp
Battle Cost: 150 stamina
Effects: AoE Damage, Defense Boost ((0.03*lvl)% 4 Rounds), Armor Boost ((1000 + 40*lvl) 6 Rounds)
Generals:
Battle Description: User begins to rapidly spin, creating a tunnel of wind. By infusing it with chakra, this tornado is stretched into a rampart that protects all allies on the field. Not only does this provide a guard, but the winds are so strong they periodically escape to strike the opponents.

Glacier:
Spoiler!

Name: Azure Toxic Slash
Style: Weapon
Type: Forbidden
Element:
Uses/Battle: 1
Training Cost: (50+5*lvl) cp/sp pools
Battle Cost: 100 cp/100 sp
Effects: Damage, Damage Boost (4 rounds, (2.5+.05*lvl)%), Stun (2 rounds)
Generals:
Battle Description: [user] carefully takes a small vial from a secret pocket. Throwing it into the air, [user] swiftly slashes the vial. The blade, now glistening with poison, flows into a dance with [user] that is almost imperceptible to [target]'s eyes and:

Syndicate:
Spoiler!

Name: Deceptive Compulsion
Style: Genjutsu
Type: Forbidden
Element: Shadow
Uses/Battle: 2
Ryo Cost:
Battle Cost: 100 cp/100 sp
Effects: AoE Damage, Willpower Debuff (5+(0.1*lvl)% 4 Rounds), Rob Chance
Generals:
Battle Description: [user] enters the mind of [target], creating a multitude of shapes in the shadows. [target] begins to lose hope, believing his team is outnumbered and begins to listen to the voices in the shadows.
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PostSubject: Re: jutsu thread   jutsu thread EmptyThu Feb 24, 2011 2:11 pm

Wouldn't it all be easier to just post a link to the forum instead of wasting space here?
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PostSubject: Re: jutsu thread   jutsu thread EmptyFri Feb 25, 2011 3:47 pm

I think Okami got bored lol! lol!
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PostSubject: Re: jutsu thread   jutsu thread EmptyFri Feb 25, 2011 11:27 pm

hmm can someone tell me which jutsu should i tag?

i'm Lycan and want to be a nin (primary) and tai user (secondary) and i'm planning to hold rank at jounin
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PostSubject: Re: jutsu thread   jutsu thread EmptySat Feb 26, 2011 10:43 am

Coastline wrote:
hmm can someone tell me which jutsu should i tag?

i'm Lycan and want to be a nin (primary) and tai user (secondary) and i'm planning to hold rank at jounin

You know.. Lycan is a tai bloodline, so it would be best to be tai primary + you get a BL-jutsu in Chuunin

Type: Normal (Bloodline: Lycanthrophy)
Element: None
Uses/Battle: 2
Village: All
Ryo Cost: 2000+1000*lvl
Battle Cost: 50 cp and 35 sp
Effects: Damage, TAI Damage Boost 1-3rounds (1+0.03*lvl)%, Stun resistance 0-4, Activates Shadow Absorb
Generals:
Battle Description: Invoking his ancient bloodline, [user] taps into the demonic presence within him and gains a feral appearance. he then proceeds to savagely attack [target], looking more beast than human

But if you want to change BL in the future.. Go for it lol!
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PostSubject: Re: jutsu thread   jutsu thread EmptySat Feb 26, 2011 10:41 pm

yeah i'm well aware of it but unfortunately, as i told earlier, i've capped my nin stats before i got this BL lol so i just think not to waste my effort Very Happy

i'm workin on my tai stats now but it takes time especially for gens (str + spd) lol

okay then when i finish workin on my tai..what jutsu combination should i tag? i heard that ZR is good and CI is also good, should i tag it along with FW?
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